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Commit
b802a166
authored
3 years ago
by
BellCodeEditor
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8e02d524
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my_music.py
my_music.py
View file @
b802a166
import
pygame
import
pygame
import
os
import
os
from
pygame
import
locals
from
pygame
import
locals
FPS
=
pygame
.
time
.
Clock
()
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建窗口
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
...
@@ -58,14 +58,17 @@ while True:
...
@@ -58,14 +58,17 @@ while True:
else
:
else
:
play_button
=
play_img
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
pygame
.
mixer
.
music
.
pause
()
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
400
:
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
400
:
list_num
-=
1
list_num
-=
1
if
list_num
<
0
:
if
list_num
<
0
:
list_num
=
len
(
music_list
)
-
1
list_num
=
len
(
music_list
)
-
1
pygame
.
mixer
.
music
.
load
(
path_
+
"
\\
"
+
music_list
[
list_num
])
pygame
.
mixer
.
music
.
load
(
path_
+
"
\\
"
+
music_list
[
list_num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
click
=
0
#click=0
play_button
=
stop_img
play_button
=
stop_img
if
x
>
420
and
x
<
520
and
y
>
350
and
y
<
400
:
if
x
>
420
and
x
<
520
and
y
>
350
and
y
<
400
:
list_num
+=
1
list_num
+=
1
...
@@ -87,8 +90,10 @@ while True:
...
@@ -87,8 +90,10 @@ while True:
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
newRect
=
new_logo
.
get_rect
(
center
=
(
320
,
200
))
newRect
=
new_logo
.
get_rect
(
center
=
(
320
,
200
))
pos
=
(
newRect
[
0
],
newRect
[
1
])
pos
=
(
newRect
[
0
],
newRect
[
1
])
angle
+=
1
if
play_button
==
stop_img
:
angle
+=
1
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
...
@@ -97,4 +102,6 @@ while True:
...
@@ -97,4 +102,6 @@ while True:
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# 刷新画面
# 刷新画面
pygame
.
display
.
update
()
pygame
.
display
.
update
()
FPS
.
tick
(
70
)
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