Commit 8f3e3b40 by BellCodeEditor

save project

parent f5f9be2c
Showing with 10 additions and 2 deletions
......@@ -12,7 +12,7 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
fomt=pygame.font.Font('neuropol.ttf',18)
p=[]
path='C:\\Users\\students\\Desktop\\abc'
bb=os.listdir(path)
......@@ -79,6 +79,12 @@ while True:
a=0
pygame.mixer.music.load(path+'\\'+p[a])
pygame.mixer.music.play()
z=pygame.mixer.music.get_pos()
q=int(z/1000)
q_m=q//60
q_s=q%60
e=str(q_m)+':'+str(q_s)
m=pygame.transform.rotate(logo_img,x)
j=m.get_rect(center=(320,200))
o=(j[0],j[1])
......@@ -87,11 +93,13 @@ while True:
# 绘制画面, # 填充背景
l=fomt.render(e,True,(255,255,255))
screen.blit(bg_img,(0, 0))
screen.blit(stop_img , (270, 330)) # 暂停按钮
screen.blit(play_button,(270,330))
screen.blit(m,o) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
screen.blit(next_img, (420, 350))
screen.blit(l,(120,450)) # 下一曲
# 刷新画面
pygame.display.update()
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