Commit 8e02d524 by BellCodeEditor

save project

parent d896dd06
Showing with 31 additions and 9 deletions
import pygame
import os
from pygame import locals
pygame.init()
screen = pygame.display.set_mode((640, 480))
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
......@@ -6,15 +6,14 @@ pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
bg_img = pygame.image.load('background.png')
play_img = pygame.image.load('play.png')
stop_img = pygame.image.load('stop.png')
last_img = pygame.image.load('last.png')
next_img = pygame.image.load('next.png')
logo_img = pygame.image.load('logo.png')
# 载入音乐
# 载入音乐
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
......@@ -27,7 +26,7 @@ file_list=os.listdir(path_)
for i in file_list:
if i[-4:]==".wav" or i[-4:]==".ogg":
music_list.append(i)
angle=0 # 旋转角度
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -85,11 +84,17 @@ while True:
pygame.mixer.music.load(path_+"\\"+music_list[list_num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center=(320,200))
pos=(newRect[0], newRect[1])
angle +=1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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