Commit 898df2ad by BellCodeEditor

save project

parent 3a777ea7
Showing with 4 additions and 0 deletions
...@@ -14,6 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -14,6 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] music_list = []
angle = 0 angle = 0
FPS = pygame.time.Clock()
path = "C:\\Users\\students\\Desktop\\abc" path = "C:\\Users\\students\\Desktop\\abc"
filelist = os.listdir(path) filelist = os.listdir(path)
for i in filelist: for i in filelist:
...@@ -90,6 +91,8 @@ while True: ...@@ -90,6 +91,8 @@ while True:
newRect = new_logo.get_rect(center=(320,200)) newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1]) pos = (newRect[0],newRect[1])
angle += 1 angle += 1
if play_button == play_img:
angle -= 1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
...@@ -98,4 +101,5 @@ while True: ...@@ -98,4 +101,5 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
FPS.tick(60)
pygame.display.update() pygame.display.update()
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