Commit 85ff518c by BellCodeEditor

save project

parent b85dd287
Showing with 35 additions and 26 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
......@@ -11,18 +12,21 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=[]
path="C:\\Users\\Administrator\\Desktop\\test"
filelist=os.listdir(path)
# 载入音乐
# 音乐
music_list = []
path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path)
for i in filelist:
if i[-4:]==".ogg" or i[-4:]==".wav":
if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i)
num=-1
num = -1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -40,13 +44,10 @@ while True:
volume = 0
pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x,y = event.pos
if x > 270 and x <370 and y > 350 and y < 450:
# 次数增加
if event.button == 1: # 左击
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
play_button = stop_img
......@@ -54,22 +55,30 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<450:
num+=1
if num<0:
num=len(music_list)-1:
pygame.mixer.music.load(path+"\\"+music_list[num])
if x > 120 and x < 220 and y > 350 and y < 400: #上一曲
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play()
click=0
play_button=stop_img
if x>420 and x<520 and y>350 and y<400:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
play_button = stop_img
click = 0
if x > 420 and x < 520 and y > 350 and y < 400: #下一曲
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(filelist)-1:
num = 0
print(num)
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play()
click=0
play_button=stop_img
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment