Commit 85ff518c by BellCodeEditor

save project

parent b85dd287
Showing with 35 additions and 26 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -11,18 +12,21 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,18 +12,21 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=[]
path="C:\\Users\\Administrator\\Desktop\\test" # 音乐
filelist=os.listdir(path) music_list = []
# 载入音乐 path = "C:\\Users\\Administrator\\Desktop\\test"
filelist = os.listdir(path)
for i in filelist: for i in filelist:
if i[-4:]==".ogg" or i[-4:]==".wav": if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i) music_list.append(i)
num=-1
num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -40,13 +44,10 @@ while True: ...@@ -40,13 +44,10 @@ while True:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1: # 左击
x,y = event.pos x, y = event.pos
if x > 270 and x <370 and y > 350 and y < 450: if x > 270 and x < 370 and y > 350 and y < 450:
# 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
...@@ -54,22 +55,30 @@ while True: ...@@ -54,22 +55,30 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<450: if x > 120 and x < 220 and y > 350 and y < 400: #上一曲
num+=1 num -= 1
if num<0: if num < 0:
num=len(music_list)-1: num = len(music_list) - 1
pygame.mixer.music.load(path+"\\"+music_list[num]) pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
click=0 play_button = stop_img
play_button=stop_img click = 0
if x>420 and x<520 and y>350 and y<400: if x > 420 and x < 520 and y > 350 and y < 400: #下一曲
num+=1 num += 1
if num>len(music_list)-1: if num > len(music_list)-1:
num=0 num = 0
pygame.mixer.music.load(path+"\\"+music_list[num]) pygame.mixer.music.load(path +"\\" +music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(filelist)-1:
num = 0
print(num)
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
click=0
play_button=stop_img
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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