Commit 4db17dc6 by BellCodeEditor

save project

parent 8906e8db
last.png

3.79 KB

import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐
music_list=[]
path='C:\\Users\\Administrator\\Desktop\\test'
filelist=os.listdir(path)
for file in filelist:
if file[-4:]=='.wav':
music_list.append(file)
num=-1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
exit()
# 按键,控制声音大小
if event.type == locals.KEYDOWN:
if event.key == locals.K_UP:
volume += 0.1
if volume > 1:
volume = 1
pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN:
volume -= 0.1
if volume < 0:
volume = 0
pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: # 左击
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y < 450:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+'\\'+music_list[num]) # 载入音乐
pygame.mixer.music.play()
click=0
play_button = stop_img
if x > 420 and x < 520 and y > 350 and y < 450:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+'\\'+music_list[num]) # 载入音乐
pygame.mixer.music.play()
click=0
play_button = stop_img
if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+'\\'+music_list[num]) # 载入音乐
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
\ No newline at end of file
logo.png

40.9 KB

File added
next.png

3.87 KB

play.png

12.1 KB

stop.png

11.6 KB

File added
File added
File added
File added
File added
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment