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Commit 3a777ea7 authored 3 years ago by BellCodeEditor's avatar BellCodeEditor
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parent 500b6db5
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Showing with 8 additions and 2 deletions
  • my_music.py
my_music.py
View file @ 3a777ea7
...@@ -13,7 +13,8 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -13,7 +13,8 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = [] music_list = []
path = "C:\\Users\\students\\Desktop\\新建文件夹" angle = 0
path = "C:\\Users\\students\\Desktop\\abc"
filelist = os.listdir(path) filelist = os.listdir(path)
for i in filelist: for i in filelist:
if i[-4:] == ".ogg" or i[-4:] == ".wav": if i[-4:] == ".ogg" or i[-4:] == ".wav":
...@@ -78,17 +79,22 @@ while True: ...@@ -78,17 +79,22 @@ while True:
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(filelist)-1: if num > len(filelist)-1:
num = 0 num = 0
pygame.mixer.music.load(path+"//"+filelist[num]) pygame.mixer.music.load(path+"//"+filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img,angle)
newRect = new_logo.get_rect(center=(320,200))
pos = (newRect[0],newRect[1])
angle += 1
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(new_logo, pos ) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
......
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