Commit d994d6a5 by BellCodeEditor

save project

parent 9a3a1ae7
Showing with 27 additions and 29 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -13,15 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -13,15 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 音乐 # 载入音乐
music_list = [] filelist=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
path = "C:\\Users\\bellcode\\Desktop\\test" num=-1
filelist = os.listdir(path)
for i in filelist:
if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i)
num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -35,7 +28,7 @@ while True: ...@@ -35,7 +28,7 @@ while True:
if event.type == locals.KEYDOWN: if event.type == locals.KEYDOWN:
if event.key == locals.K_UP: if event.key == locals.K_UP:
volume += 0.1 volume += 0.1
if volume > 1: if volume > 1:
volume = 1 volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN: if event.key == locals.K_DOWN:
...@@ -43,25 +36,30 @@ while True: ...@@ -43,25 +36,30 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type==locals.MOUSEBUTTONDOWN:
if event.type == locals.MOUSEBUTTONDOWN: if event.button==1:
if event.button == 1: # 左击 x,y=event.pos
x, y = event.pos if x>270 and x<370 and y>350 and y<450:
if x > 270 and x < 370 and y > 350 and y < 450: click += 1
click += 1 if click % 2 == 0:
if click % 2 == 0: play_button = stop_img
play_button = stop_img pygame.mixer.music.unpause()
pygame.mixer.music.unpause() else:
else: play_button = play_img
play_button = play_img pygame.mixer.music.pause()
pygame.mixer.music.pause() if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(filelist)-1
pygame.mixer.music.load(filelist[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num+=1
if num > len(filelist)-1: if num>len(filelist)-1:
num = 0 num=0
print(num) pygame.mixer.music.load(filelist[num])
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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