Commit d2b1404f by BellCodeEditor

save project

parent 9b013e4a
Showing with 34 additions and 10 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -14,7 +14,13 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮 ...@@ -14,7 +14,13 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐 pygame.mixer.music.load('歌曲1.wav') # 载入音乐
music_list=[]
path="C:\\Users\\Administrator\\Desktop\\tesd"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".ogg" or i[-4:]==".wav":
music_list.append(i)
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -37,12 +43,10 @@ while True: ...@@ -37,12 +43,10 @@ while True:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1: # 左击
x,y = event.pos x, y = event.pos
if x > 270 and x <370 and y > 350 and y < 450: if x > 270 and x < 370 and y > 350 and y < 450:
# 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
...@@ -50,10 +54,29 @@ while True: ...@@ -50,10 +54,29 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400 :
num-=1
if num<len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if x>420 and x<520 and y>350 and y<400 :
num+=1
if num<len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1
if num<len(filelist)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -61,4 +84,4 @@ while True: ...@@ -61,4 +84,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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