Commit 4fe514d0 by BellCodeEditor

auto save

parent 1f204cab
Showing with 35 additions and 23 deletions
......@@ -13,18 +13,20 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 音乐
music_list = []
path = "//Users//lihaoming//Desktop"
path = "C:\\Users\\HUAWEI\\Desktop\\test"
filelist = os.listdir(path)
for i in filelist:
if i[-4:] == ".ogg" or i[-4:] == ".mp3" or i[-4:] == ".wav":
music_list.append(i)
num = -1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
angle = 0
angle=0
while True:
for event in pygame.event.get():
......@@ -43,12 +45,10 @@ while True:
volume = 0
pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x,y = event.pos
if x>270 and x<370 and y>350 and y<450:
# 次数增加
if event.button == 1: # 左击
x, y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1
if click % 2 == 0:
play_button = stop_img
......@@ -56,37 +56,49 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 120 and x < 120 and y > 350 and y < 400:
if x >120 and x<220 and y >350 and y<450:
num -= 1
if num < 0:
num = len(music_list)
pygame.mixer.music.load(path+"//"+music_list[num])
pygame.mixer.music.play()
if x > 420 and x < 520 and y > 350 and y < 400:
num += 1
if num > len(music_list) - 1:
num = len(music_list)
pygame.mixer.music.load(path+"//"+music_list[num])
num = len ( music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 ==0:
click += 2
else:
click +=1
#click = 0
if x >420 and x<520 and y >350 and y<450:
num += 1
if num>len( music_list)-1:
num = 0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
play_button = stop_img
if click % 2 ==0:
click += 2
else:
click +=1
#click = 0
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(filelist)-1:
num = 0
pygame.mixer.music.load(path + "//" + music_list[num])
#print(num)
pygame.mixer.music.load(path+"\\"+ music_list[num])
pygame.mixer.music.play()
new_logo = pygame.transform.rotate(logo_img,angle)
new_logo = pygame.transform.rotate(logo_img, angle)
newRect = new_logo.get_rect(center=(320,200)
pos = (newRect[0],newRect[1])
angle += 1
newRect = new_logo.get_rect(center=(320,220))
pos = (newRect[0],newRect[i])
#angle += 1
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
screen.blit(new_logo, (new_logo,pos)) # 中间logo图
screen.blit(new_logo, pos) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
......
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