Commit 444a2ca1 by BellCodeEditor

auto save

parent e39137a5
Showing with 13 additions and 16 deletions
import pygame
from pygame import locals
import os
pygame.init() # 初始化
# 创建窗口
......@@ -12,13 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=[]
path="C:\\Users\\HUAWEI\\Desktop\\test"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".ogg"or i[-4:]==".wav":
music_list.append(i)
num=-1
filelist = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
num = -1
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
......@@ -43,10 +38,11 @@ while True:
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN:
if event.button==1:
x,y=event.pos
if event.button == 1:
x,y = event.pos
if x>270 and x<370 and y>350 and y<450:
click += 1 # 次数增加
# 次数增加
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
......@@ -55,13 +51,13 @@ while True:
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(music_list)-1:
num=0
print(num)
pygame.mixer.music.load(path+"\\"+music_list[num])
num += 1
if num > len(filelist)-1:
num = 0
pygame.mixer.music.load(filelist[num])
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮
......@@ -70,3 +66,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
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