From e937140d9f94566649dd3a6439777481cc24bcc6 Mon Sep 17 00:00:00 2001
From: BellCodeEditor <bellcode_dev@bell.ai>
Date: Sun, 22 Oct 2023 17:54:11 +0800
Subject: [PATCH] save project

---
 background.png | Bin 0 -> 136555 bytes
 last.png       | Bin 0 -> 3877 bytes
 logo.png       | Bin 0 -> 41846 bytes
 my_music.py    | 89 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++
 neuropol.ttf   | Bin 0 -> 149752 bytes
 next.png       | Bin 0 -> 3959 bytes
 play.png       | Bin 0 -> 12399 bytes
 stop.png       | Bin 0 -> 11879 bytes
 test.wav       | Bin 0 -> 2682958 bytes
 歌曲1.wav    | Bin 0 -> 2682958 bytes
 10 files changed, 89 insertions(+)
 create mode 100644 background.png
 create mode 100644 last.png
 create mode 100644 logo.png
 create mode 100644 my_music.py
 create mode 100644 neuropol.ttf
 create mode 100644 next.png
 create mode 100644 play.png
 create mode 100644 stop.png
 create mode 100644 test.wav
 create mode 100644 歌曲1.wav

diff --git a/background.png b/background.png
new file mode 100644
index 0000000..4069672
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diff --git a/last.png b/last.png
new file mode 100644
index 0000000..08c76a7
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diff --git a/logo.png b/logo.png
new file mode 100644
index 0000000..0cd6875
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diff --git a/my_music.py b/my_music.py
new file mode 100644
index 0000000..7fd118e
--- /dev/null
+++ b/my_music.py
@@ -0,0 +1,89 @@
+import pygame
+from pygame import locals
+import os
+
+pygame.init()  # 初始化
+# 创建窗口
+screen = pygame.display.set_mode((640, 480))
+# 载入图片、资源
+bg_img = pygame.image.load('background.png')  # 背景图
+play_img = pygame.image.load('play.png')  # 播放按钮
+stop_img = pygame.image.load('stop.png')  # 暂停按钮
+last_img = pygame.image.load('last.png')  # 上一曲按钮
+next_img = pygame.image.load('next.png')  # 下一曲按钮
+logo_img = pygame.image.load('logo.png')  # 下一曲按钮
+
+# 载入音乐    
+
+music_list= []
+path="C:\\Users\\Administrator\\Desktop"
+filelist=os.listdir(path)
+for i in filelist:
+    if i[-4:] == ".ogg":
+        music_list.append(i)
+num=-1        
+
+volume = 0.2
+pygame.mixer.music.set_volume(volume)  # 初始播放音量
+click = 0
+play_button = stop_img
+
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            exit()
+        # 按键,控制声音大小
+        if event.type == locals.KEYDOWN:
+            if event.key == locals.K_UP:
+                volume += 0.1
+                if volume > 1:
+                    volume = 1
+                pygame.mixer.music.set_volume(volume)
+            if event.key == locals.K_DOWN:
+                volume -= 0.1
+                if volume < 0:
+                    volume = 0
+                pygame.mixer.music.set_volume(volume)
+
+        # 按下鼠标
+        if event.type == locals.MOUSEBUTTONDOWN:
+            if event.button == 1:
+                x,y = event.pos
+                if x > 270 and x <370 and y > 350 and y < 450:
+                # 次数增加
+                    click += 1
+                    if click % 2 == 0:
+                        play_button = stop_img
+                        pygame.mixer.music.unpause()
+                    else:
+                        play_button = play_img
+                        pygame.mixer.music.pause()
+                if x > 120 and x <220 andy > 350 and y <400:
+                    num-=1
+                    if num < 0:
+                        num = len(music_list) - 1
+                    ygame.mixer.music.load(path+"\\"+music_list[num])
+                    ygame.mixer.music.play()
+                    click = 0
+                    play_button = stop_img
+
+
+    if pygame.mixer.music.get_busy() == False:
+        num+=1
+        if num > len(music_list)-1:
+            num=0
+        pygame.mixer.music.load(music_list)          
+        pygame.mixer.music.play()
+
+    new_logo = playgame.transform.rotate(logo_img,angle)
+    nuwrect = nuw_logo,get_rect(center=(320,200))
+    pos=(nuwrect[0],nuwrect[1])
+    angle+1
+    # 绘制画面
+    screen.blit(bg_img, (0, 0))      # 填充背景
+    screen.blit(play_button, (270, 330))   # 暂停按钮
+    screen.blit(logo_img, (170, 60))    # 中间logo图
+    screen.blit(last_img, (120, 350))   # 上一曲
+    screen.blit(next_img, (420, 350))   # 下一曲
+    # 刷新画面
+    pygame.display.update()
diff --git a/neuropol.ttf b/neuropol.ttf
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index 0000000..ddefb40
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diff --git a/next.png b/next.png
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index 0000000..f61ab92
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diff --git a/play.png b/play.png
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index 0000000..878b690
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diff --git a/stop.png b/stop.png
new file mode 100644
index 0000000..562a550
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diff --git a/test.wav b/test.wav
new file mode 100644
index 0000000..a8ceb39
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diff --git "a/\346\255\214\346\233\2621.wav" "b/\346\255\214\346\233\2621.wav"
new file mode 100644
index 0000000..a8ceb39
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--
libgit2 0.25.0