Commit afe95b1e by BellCodeEditor

save project

parent d14fbe21
Showing with 11 additions and 0 deletions
...@@ -27,6 +27,7 @@ pygame.mixer.music.set_volume(volume) # 初始播放音量 ...@@ -27,6 +27,7 @@ pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
num = -1 num = -1
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -45,6 +46,8 @@ while True: ...@@ -45,6 +46,8 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
x,y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450 :
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
...@@ -52,6 +55,14 @@ while True: ...@@ -52,6 +55,14 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y < 400:
num -= 1
if num < 0:
num = len(music_list) - 1
pygame.mixer.music.load(path + '\\'+music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(filelist)-1: if num > len(filelist)-1:
......
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