diff --git a/my_music.py b/my_music.py index 60202d8..c51a603 100644 --- a/my_music.py +++ b/my_music.py @@ -11,9 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 last_img = pygame.image.load('last.png') # 上一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮 -basic_font=pygame.image.Font('neuropol.ttf',14) + # 载入音乐 -pygame.mixer.music.load('C:\Users\电脑6号\Desktop\新建文件夹 (2)') # 载入音乐 +pygame.mixer.music.load('歌曲1.wav') # 载入音乐 volume = 0.2 pygame.mixer.music.set_volume(volume) # 初始播放音量 @@ -74,13 +74,20 @@ while True: pygame.mixer.music.load(path+'\\'+music_list[num]) pygame.mixer.music.play() - - + music1 = play.mixer.Sound(path + "\\" + music_list[num]) + music_length = music1.get_length() + music_length = int(music_length) + + play_time=pygame.mixer.music.get_pos() + play_time=int(play_time/1000) + play_m=play_time//60 + play_s=play_time%60 + info=str(play_m)+":"+str(play_s) # 绘制画面 screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(last_img, (120, 350)) # 上一曲 - screen.blit(next_img, (420, + screen.blit(next_img, (420, 350)) # 下一曲 # 刷新画面 pygame.display.update() \ No newline at end of file