diff --git a/my_music.py b/my_music.py
index 60202d8..c51a603 100644
--- a/my_music.py
+++ b/my_music.py
@@ -11,9 +11,9 @@ stop_img = pygame.image.load('stop.png')  # 暂停按钮
 last_img = pygame.image.load('last.png')  # 上一曲按钮
 next_img = pygame.image.load('next.png')  # 下一曲按钮
 logo_img = pygame.image.load('logo.png')  # 下一曲按钮
-basic_font=pygame.image.Font('neuropol.ttf',14)
+
 # 载入音乐
-pygame.mixer.music.load('C:\Users\电脑6号\Desktop\新建文件夹 (2)')  # 载入音乐      
+pygame.mixer.music.load('歌曲1.wav')  # 载入音乐      
 
 volume = 0.2
 pygame.mixer.music.set_volume(volume)  # 初始播放音量
@@ -74,13 +74,20 @@ while True:
         pygame.mixer.music.load(path+'\\'+music_list[num])
         pygame.mixer.music.play()
 
-
-
+        music1 = play.mixer.Sound(path + "\\" + music_list[num])
+        music_length = music1.get_length()
+        music_length = int(music_length)
+        
+    play_time=pygame.mixer.music.get_pos()
+    play_time=int(play_time/1000)
+    play_m=play_time//60
+    play_s=play_time%60
+    info=str(play_m)+":"+str(play_s)
     # 绘制画面
     screen.blit(bg_img, (0, 0))      # 填充背景
     screen.blit(play_button, (270, 330))   # 暂停按钮
     screen.blit(logo_img, (170, 60))    # 中间logo图
     screen.blit(last_img, (120, 350))   # 上一曲
-    screen.blit(next_img, (420,
+    screen.blit(next_img, (420, 350))   # 下一曲
     # 刷新画面
     pygame.display.update()
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