diff --git a/background.png b/background.png
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diff --git a/last.png b/last.png
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diff --git a/logo.png b/logo.png
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diff --git a/neuropol.ttf b/neuropol.ttf
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diff --git a/next.png b/next.png
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diff --git a/play.png b/play.png
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diff --git a/py.py b/py.py
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+++ b/py.py
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+import pygame
+from pygame import locals
+import os
+
+pygame.init()
+
+volume=0.5
+screen=pygame.display.set_mode((640,480))
+last=pygame.image.load('last.png')
+play2=pygame.image.load('play.png')
+next1=pygame.image.load('next.png')
+background=pygame.image.load('background.png')
+logo=pygame.image.load('logo.png')
+stop=pygame.image.load('stop.png')
+pygame.mixer.music.set_volume(volume)
+click=0
+umn=-1
+music=[]
+path="C:\\Users\\Lenovo\\Desktop\\level3-lesson4-diy1"
+fa=os.listdir(path)
+for i in fa:
+    if i[-4:]==".wav" or i[-4:]==".ogg":
+        music.append(i)
+play1=stop
+while True:
+    for event in pygame.event.get():
+        if event.type == locals.QUIT:
+            exit()
+        if event.type==locals.KEYDOWN:
+            if event.key==locals.K_UP:
+                volume+=0.1
+                if volume>1:
+                    volume=1
+                pygame.mixer.music.set_volume(volume)
+            if event.key==locals.K_DOWN:
+                volume-=0.1
+                if volume<0:
+                    volume=0
+                pygame.mixer.music.set_volume(volume)
+        if event.type==locals.MOUSEBUTTONDOWN:
+            if event.button==1:
+                x,y=event.pos
+                if x>270 and x<370 and y>350 and y<450:
+                    click+=1    
+                    if click % 2 == 0:
+                        pygame.mixer.music.unpause()
+                        play1=stop
+                    else:
+                        pygame.mixer.music.pause()
+                        play1=play2
+
+
+    if pygame.mixer.music.get_busy()==False:
+        umn+=1
+        if umn>len(music)-1:
+            umn=0
+        pygame.mixer.music.load(path+"\\"+music[umn])
+        pygame.mixer.music.play()
+        
+                    
+    
+
+    screen.blit(background,(0,0))
+    screen.blit(play1,(270,330))
+    screen.blit(logo,(170,60))
+    screen.blit(last,(120,350))
+    screen.blit(next1,(420,350))
+
+
+    pygame.display.update()
+    
+
diff --git a/stop.png b/stop.png
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