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Commit
7025362c
authored
Feb 12, 2022
by
BellCodeEditor
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顶顶顶.py
顶顶顶.py
0 → 100644
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7025362c
import
pygame
import
pygame
from
pygame
import
locals
import
os
pygame
.
init
()
# 初始化
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
# 载入图片、资源
bg_img
=
pygame
.
image
.
load
(
'background.png'
)
# 背景图
play_img
=
pygame
.
image
.
load
(
'play.png'
)
# 播放按钮
stop_img
=
pygame
.
image
.
load
(
'stop.png'
)
# 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
pygame
.
mixer
.
music
.
load
(
"歌曲4.ogg"
)
m_l
=
[
'歌曲1.wav'
,
'歌曲2.wav'
,
'歌曲3.wav'
,
'歌曲4.ogg'
]
num
=-
1
path
=
"C:
\\
Users
\\
Lenovo、
\\
Documents
\\
pygame_lesson04_diy"
flielist
=
os
.
listdir
(
path
)
for
i
in
flielist
:
if
i
[
-
4
:]
==
".wav"
or
i
[
-
4
:]
==
".ogg"
:
m_l
.
append
(
i
)
yydx
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
yydx
)
dj
=
0
tp
=
stop_img
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
exit
()
#控制音量大小
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_UP
:
yydx
+=
0.1
if
yydx
>
1
:
yydx
=
1
pygame
.
mixer
.
music
.
set_volume
(
yydx
)
if
event
.
key
==
locals
.
K_DOWN
:
yydx
-=
0.1
if
yydx
<
O
:
yydx
=
0
pygame
.
mixer
.
music
.
set_volume
(
yydx
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
450
:
dj
+=
1
if
dj
%
2
==
0
:
tp
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
tp
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
m_l
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
"m_l[num]"
)
pygame
.
mixer
.
music
.
play
()
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
stop_img
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
logo_img
,
(
170
,
60
))
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# 刷新画面
pygame
.
display
.
update
()
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