Commit 6cda0851 by BellCodeEditor

auto save

parent 72606aba
Showing with 6 additions and 12 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -13,14 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -13,14 +12,9 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
music_list = [] pygame.mixer.music.load('歌曲1.wav') # 载入音乐
path = "C:\\Users\\Administrator\\Desktop\\test" filelist = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
filelist = os.listdir(path)
for i in filelist:
if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i)
num = -1 num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -62,8 +56,7 @@ while True: ...@@ -62,8 +56,7 @@ while True:
num += 1 num += 1
if num > len(filelist)-1: if num > len(filelist)-1:
num = 0 num = 0
print(num) pygame.mixer.music.load(filelist[num])
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
...@@ -73,4 +66,4 @@ while True: ...@@ -73,4 +66,4 @@ while True:
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
\ No newline at end of file
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