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Commit
5d65d3ce
authored
4 years ago
by
BellCodeEditor
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parent
f1df65f7
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with
5 additions
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1 deletions
my_music.py
my_music.py
View file @
5d65d3ce
...
@@ -19,6 +19,7 @@ num=-1
...
@@ -19,6 +19,7 @@ num=-1
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
click
=
0
angle
=
0
play_button
=
stop_img
play_button
=
stop_img
while
True
:
while
True
:
...
@@ -57,11 +58,14 @@ while True:
...
@@ -57,11 +58,14 @@ while True:
num
=
0
num
=
0
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
new_logo
=
pygame
.
transform
.
rotate
(
logo_img
,
angle
)
newrect
=
new_logo
.
get_rect
(
center
=
(
320
,
200
))
angle
+=
1
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
logo_img
,
(
170
,
60
)
)
# 中间logo图
screen
.
blit
(
new_logo
,
newrect
)
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
# 刷新画面
# 刷新画面
...
...
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