Commit 58754677 by BellCodeEditor

save project

parent 1a3ff09a
...@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -14,7 +14,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=[] music_list=[]
path='C:\\Users\\Administrator\\Desktop\\的卡卡但是' path='C:\\Users\\Administrator\\Desktop\\基尔特'
filelist=os.listdir(path) filelist=os.listdir(path)
for i in filelist: for i in filelist:
if i[-4:] == ".wav" or i[-4:] == ".ogg": if i[-4:] == ".wav" or i[-4:] == ".ogg":
...@@ -55,7 +55,25 @@ while True: ...@@ -55,7 +55,25 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y < 400:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play()
click =2
if click % 2 == 0:
play_button = stop_img
if x > 420 and x < 520 and y > 350 and y < 400:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play()
click =2
if click % 2 == 0:
play_button = stop_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num > len(music_list)-1:
......
last.png

3.79 KB

logo.png

40.9 KB

import pygame
from pygame import locals
pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480))
# 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图
play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 中间logo
pygame.mixer.music.load("歌曲3.wav")
while True:
for event in pygame.event.get():
if event.type==pygame.QUIT:
exit()
if pygame.mixer.music.get_busy()==False:
pygame.mixer.music.play()
# 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(stop_img, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面
pygame.display.update()
File added
next.png

3.87 KB

play.png

12.1 KB

stop.png

11.6 KB

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