Commit f49c126f by BellCodeEditor

save project

parent cd9dbda9
Showing with 18 additions and 6 deletions
import pygame
import os
from pygame import locals
num = -1
pygame.init() # 初始化
......@@ -11,15 +12,19 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
music_list = []
# 载入音乐
#pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
#pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
path = "C:\\Users\\73190\\Desktop\\文件"
filelist = os.listdir(path)
print("没有开挂")
for i in filelist:
if i[-4:] == '.wav' or i[-4:] == '.ogg':
music_list.append(i)
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
while True:
for event in pygame.event.get():
if event.type == locals.QUIT:
......@@ -50,12 +55,19 @@ while True:
else:
play_button = play_img
pygame.mixer.music.pause()
if x > 120 and x <220 and y > 350 and y < 450:
num -= 1
if num < 0:
num = len(music_list)-1
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play()
click = 0
play_button = stop_img
if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
# 绘制画面
......
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