Commit eeb64717 by BellCodeEditor

auto save

parent 7a15ee46
last.png

3.79 KB

logo.png

40.9 KB

# import pygame
# from pygame import locals
# pygame.init() # 初始化
# # 创建窗口
# screen = pygame.display.set_mode((640, 480))
# # 载入图片、资源
# bg_img = pygame.image.load('background.png') # 背景图
# play_img = pygame.image.load('play.png') # 播放按钮
# stop_img = pygame.image.load('stop.png') # 暂停按钮
# last_img = pygame.image.load('last.png') # 上一曲按钮
# next_img = pygame.image.load('next.png') # 下一曲按钮
# logo_img = pygame.image.load('logo.png') # 下一曲按钮
# # 载入音乐
# pygame.mixer.music.load('歌曲1.wav') # 载入音乐
# volume = 0.2
# pygame.mixer.music.set_volume(volume) # 初始播放音量
# click = 0
# play_button = stop_img
# while True:
# for event in pygame.event.get():
# if event.type == locals.QUIT:
# exit()
# # 按键,控制声音大小
# if event.type == locals.KEYDOWN:
# if event.key == locals.K_UP:
# volume += 0.1
# if volume > 1:
# volume = 1
# pygame.mixer.music.set_volume(volume)
# if event.key == locals.K_DOWN:
# volume -= 0.1
# if volume < 0:
# volume = 0
# pygame.mixer.music.set_volume(volume)
# # 按下鼠标
# if event.type == locals.MOUSEBUTTONDOWN:
# if event.button == 1:
# x,y = event.pos
# if x > 270 and x <370 and y > 350 and y < 450:
# # 次数增加
# click += 1
# if click % 2 == 0:
# play_button = stop_img
# pygame.mixer.music.unpause()
# else:
# play_button = play_img
# pygame.mixer.music.pause()
# if pygame.mixer.music.get_busy() == False:
# pygame.mixer.music.play()
# # 绘制画面
# screen.blit(bg_img, (0, 0)) # 填充背景
# screen.blit(play_button, (270, 330)) # 暂停按钮
# screen.blit(logo_img, (170, 60)) # 中间logo图
# screen.blit(last_img, (120, 350)) # 上一曲
# screen.blit(next_img, (420, 350)) # 下一曲
# # 刷新画面
# pygame.display.update()
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next.png

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play.png

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stop.png

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