Commit cd9dbda9 by BellCodeEditor

save project

parent 6d9001a2
Showing with 7 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
num = -1
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -11,9 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,9 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 #pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -52,7 +52,10 @@ while True: ...@@ -52,7 +52,10 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
if num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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