Commit c711cfa3 by BellCodeEditor

save project

parent 1f7ff08f
Showing with 26 additions and 5 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -13,8 +14,12 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,8 +14,12 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
music=[]
music=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"] path="C:\\Users\\mk-18\\Desktop\\音乐"
file = os.listdir((path))
for i in file:
if i[-4:]==".mp3" or i[-4:]==".ogg":
music.append(i)
num = -1 num = -1
volume = 0.2 volume = 0.2
...@@ -50,12 +55,29 @@ while True: ...@@ -50,12 +55,29 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(music)-1
pygame.mixer.music.load(path+"\\"+music[num])
pygame.mixer.music.play()
click=0
play_button=stop_img
if x>420 and x<520 and y>350 and y<400:
num+=1
if num>len(music)-1:
num=0
pygame.mixer.music.load(path+"\\"+music[num])
pygame.mixer.music.play()
click=0
play_button=stop_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1 num+=1
if num>len(music)-1: if num>len(music)-1:
num=0 num=0
pygame.mixer.music.load(music[num]) pygame.mixer.music.load(path+"\\"+music[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
...@@ -66,4 +88,3 @@ while True: ...@@ -66,4 +88,3 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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