From bafdb7251ca665fc2b57fa9efa61fe423a53d1f4 Mon Sep 17 00:00:00 2001 From: BellCodeEditor <bellcode_dev@bell.ai> Date: Sun, 2 Jun 2024 11:06:55 +0800 Subject: [PATCH] save project --- background.png | Bin 0 -> 136555 bytes last.png | Bin 0 -> 3877 bytes logo.png | Bin 0 -> 41846 bytes my_music.py | 69 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ neuropol.ttf | Bin 0 -> 149752 bytes next.png | Bin 0 -> 3959 bytes play.png | Bin 0 -> 12399 bytes stop.png | Bin 0 -> 11879 bytes test.wav | Bin 0 -> 2682958 bytes 歌曲1.wav | Bin 0 -> 2682958 bytes 10 files changed, 69 insertions(+) create mode 100644 background.png create mode 100644 last.png create mode 100644 logo.png create mode 100644 my_music.py create mode 100644 neuropol.ttf create mode 100644 next.png create mode 100644 play.png create mode 100644 stop.png create mode 100644 test.wav create mode 100644 歌曲1.wav diff --git a/background.png b/background.png new file mode 100644 index 0000000..4069672 Binary files /dev/null and b/background.png differ diff --git a/last.png b/last.png new file mode 100644 index 0000000..08c76a7 Binary files /dev/null and b/last.png differ diff --git a/logo.png b/logo.png new file mode 100644 index 0000000..0cd6875 Binary files /dev/null and b/logo.png differ diff --git a/my_music.py b/my_music.py new file mode 100644 index 0000000..ce68888 --- /dev/null +++ b/my_music.py @@ -0,0 +1,69 @@ +import pygame +from pygame import locals + +pygame.init() # 初始化 +# 创建窗口 +screen = pygame.display.set_mode((640, 480)) +# 载入图片、资源 +bg_img = pygame.image.load('background.png') # 背景图 +play_img = pygame.image.load('play.png') # 播放按钮 +stop_img = pygame.image.load('stop.png') # 暂停按钮 +last_img = pygame.image.load('last.png') # 上一曲按钮 +next_img = pygame.image.load('next.png') # 下一曲按钮 +logo_img = pygame.image.load('logo.png') # 下一曲按钮 + +# 载入音乐 +pygame.mixer.music.load('歌曲1.wav') # 载入音乐 +music_list=["歌曲1.wav","test.wav"] +volume = 0.2 +pygame.mixer.music.set_volume(volume) # 初始播放音量 +click = 0 +play_button = stop_img +num=-1 +while True: + for event in pygame.event.get(): + if event.type == locals.QUIT: + exit() + # 按键,控制声音大小 + if event.type == locals.KEYDOWN: + if event.key == locals.K_UP: + volume += 0.1 + if volume > 1: + volume = 1 + pygame.mixer.music.set_volume(volume) + if event.key == locals.K_DOWN: + volume -= 0.1 + if volume < 0: + volume = 0 + pygame.mixer.music.set_volume(volume) + + # 按下鼠标 + if event.type == locals.MOUSEBUTTONDOWN: + if event.button == 1: + x,y = event.pos + if x > 270 and x <370 and y > 350 and y < 450: + # 次数增加 + click += 1 + if click % 2 == 0: + play_button = stop_img + pygame.mixer.music.unpause() + else: + play_button = play_img + pygame.mixer.music.pause() + + if pygame.mixer.music.get_busy() == False: + num+=1 + if num>len(music_list[num])-1: + num=0 + pygame.mixer.music.load(music_list[num]) + + pygame.mixer.music.play() + + # 绘制画面 + screen.blit(bg_img, (0, 0)) # 填充背景 + screen.blit(play_button, (270, 330)) # 暂停按钮 + screen.blit(logo_img, (170, 60)) # 中间logo图 + screen.blit(last_img, (120, 350)) # 上一曲 + screen.blit(next_img, (420, 350)) # 下一曲 + # 刷新画面 + pygame.display.update() diff --git a/neuropol.ttf b/neuropol.ttf new file mode 100644 index 0000000..ddefb40 Binary files /dev/null and b/neuropol.ttf differ diff --git a/next.png b/next.png new file mode 100644 index 0000000..f61ab92 Binary files /dev/null and b/next.png differ diff --git a/play.png b/play.png new file mode 100644 index 0000000..878b690 Binary files /dev/null and b/play.png differ diff --git a/stop.png b/stop.png new file mode 100644 index 0000000..562a550 Binary files /dev/null and b/stop.png differ diff --git a/test.wav b/test.wav new file mode 100644 index 0000000..a8ceb39 Binary files /dev/null and b/test.wav differ diff --git "a/\346\255\214\346\233\2621.wav" "b/\346\255\214\346\233\2621.wav" new file mode 100644 index 0000000..a8ceb39 Binary files /dev/null and "b/\346\255\214\346\233\2621.wav" differ -- libgit2 0.25.0