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Commit
b4766bf7
authored
3 years ago
by
BellCodeEditor
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parent
0d8a1631
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4 deletions
my_music.py
my_music.py
View file @
b4766bf7
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
import
os
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建窗口
# 创建窗口
...
@@ -13,14 +14,18 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
...
@@ -13,14 +14,18 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
# 载入音乐
# 载入音乐
music_list
=
[
'歌曲1.wav'
,
'歌曲2.wav'
,
'歌曲3,wav'
,
'歌曲4.ogg'
]
music_list
=
[]
num
=-
1
num
=-
1
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
click
=
0
play_button
=
stop_img
play_button
=
stop_img
a
=
'C:
\\
Users
\\
XMBC
\\
Desktop
\\
test'
filelist
=
os
.
listdir
(
a
)
for
file
in
filelist
:
if
file
[
-
4
:]
==
".wav"
:
music_list
.
append
(
file
)
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -52,12 +57,11 @@ while True:
...
@@ -52,12 +57,11 @@ while True:
pygame
.
mixer
.
music
.
unpause
()
pygame
.
mixer
.
music
.
unpause
()
play_button
=
stop_img
play_button
=
stop_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
=
num
+
1
num
=
num
+
1
if
num
>
len
(
music_list
)
-
1
:
if
num
>
len
(
music_list
)
-
1
:
num
=
0
num
=
0
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
load
(
a
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
...
...
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