Commit 84264e2e by BellCodeEditor

save project

parent 66c6926c
Showing with 42 additions and 10 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -12,9 +13,16 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,9 +13,16 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=[]
path='C:\\Users\\Administrator\\Desktop\\test'
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".ogg" or i[-4:]==".wav" :
music_list.append(i)
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 #pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
num=-1
volume=0.2
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -39,16 +47,40 @@ while True: ...@@ -39,16 +47,40 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
# 次数增加 if event.button==1:
click += 1 x,y=event.pos
if click % 2 == 0: if x>270 and x<370 and y>350 and y<450:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
click += 1
if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400:
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
click=0
play_button=stop_img
if x>420 and x<520 and y>350 and y<400:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play()
click=0
play_button=stop_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(filelist)-1:
num=0
print(num)
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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