Commit 757245d9 by BellCodeEditor

auto save

parent b3862b86
Showing with 19 additions and 6 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
os.listdir("C:\\Users\\Administrator\\Desktop\\新建文件夹\\ge")
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -12,9 +14,14 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,9 +14,14 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 music_list=[]
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 path="C:\\Users\\Administrator\\Desktop\\新建文件夹\\ge"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".ogg"or i[-4:]==".wav":
music_list.append(i)
num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -22,7 +29,6 @@ play_button = stop_img ...@@ -22,7 +29,6 @@ play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
print(event)
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
# 按键,控制声音大小 # 按键,控制声音大小
...@@ -40,9 +46,10 @@ while True: ...@@ -40,9 +46,10 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button==1: if event.button == 1:
x,y=event.pos x,y = event.pos
if x>270 and x<370 and y>350 and y<450: # 次数增加 if x>270 and x<370 and y>350 and y<450:
# 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
...@@ -52,8 +59,13 @@ while True: ...@@ -52,8 +59,13 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(filelist)-1:
num = 0
pygame.mixer.music.load(path+"\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
...@@ -62,3 +74,4 @@ while True: ...@@ -62,3 +74,4 @@ while True:
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
# 刷新画面 # 刷新画面
pygame.display.update() pygame.display.update()
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