Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson5_diy2
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
5ebb9db2
authored
Feb 04, 2021
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
3d08d57c
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
9 additions
and
10 deletions
my_music.py
my_music.py
View file @
5ebb9db2
import
pygame
from
pygame
import
locals
import
os
pygame
.
init
()
# 初始化
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
...
...
@@ -11,16 +11,19 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
# 载入音乐
filelist
=
[
'11xbc.wav'
,
'歌曲1.wav'
,
'歌曲2.wav'
,
'歌曲3.wav'
]
music_list
=
[]
path
=
'C:
\\
Users
\\
Administrator
\\
Desktop
\\
xbc'
filelist
=
os
.
listdir
(
path
)
for
i
in
filelist
:
if
i
[
-
4
:]
==
'.ogg'
or
i
[
-
4
:]
==
'.wav'
:
music_list
.
append
(
i
)
#filelist = ['11xbc.wav' , '歌曲1.wav' , '歌曲2.wav' , '歌曲3.wav']
num
=
-
1
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
play_button
=
stop_img
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -37,7 +40,6 @@ while True:
if
volume
<
0
:
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
...
...
@@ -49,15 +51,12 @@ while True:
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
filelist
):
num
=
0
pygame
.
mixer
.
music
.
load
(
file
list
[
num
])
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
music_
list
[
num
])
pygame
.
mixer
.
music
.
play
()
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment