Commit 5e29e140 by BellCodeEditor

save project

parent 93513a1b
Showing with 18 additions and 7 deletions
...@@ -12,11 +12,13 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,11 +12,13 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
num=-1 # 载入音
music_list=["歌曲1.wav","歌曲2.wav"] music_list=["歌曲1.wav","歌曲2.wav"]
volume=0.2 volume = 0.2
click=1 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
num=-1
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -37,17 +39,26 @@ while True: ...@@ -37,17 +39,26 @@ while True:
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.botton==1: if event.button==1:
x,y=event.pos x,y=event.pos
if x>270 and x<370 and y>350 and y<450: if x>270 and x<370 and y>350 and y<450:
click += 1 click += 1
if click%2==0:
play_button=stop_img
pygame.mixer.music.unpause()
else:
play_button=play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num= +1 num+=1
if num >len(music_list)-1: if num >len(music_list)-1:
num=0 num=0
pygame.mixer.load(music_list[num])
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or sign in to comment