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Commit
14152275
authored
3 years ago
by
BellCodeEditor
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43 additions
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10 deletions
.py
my_music.py
.py
0 → 100644
View file @
14152275
import
os
a
=
os
.
listdir
(
r'C:\Users\Administrator\Desktop\新建文件夹'
)
for
i
in
a
:
print
(
i
)
120
220
350
450
\ No newline at end of file
This diff is collapsed.
Click to expand it.
my_music.py
View file @
14152275
import
pygame
from
pygame
import
locals
import
os
from
os
import
listdir
pygame
.
init
()
# 初始化
# 创建窗口
ml
=
[]
num
=
-
1
path
=
'C:
\\
Users
\\
Administrator
\\
Desktop
\\
新建文件夹'
mlist
=
listdir
(
path
)
for
i
in
mlist
:
if
i
[
-
4
:]
==
'.wav'
or
i
[
-
4
:]
==
'.ogg'
:
ml
.
append
(
i
)
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
# 载入图片、资源
bg_img
=
pygame
.
image
.
load
(
'background.png'
)
# 背景图
...
...
@@ -12,9 +20,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
#ml=['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
# 载入音乐
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
# 载入音乐
# 载入音乐
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
...
...
@@ -27,12 +35,12 @@ while True:
exit
()
# 按键,控制声音大小
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_UP
:
if
event
.
key
==
locals
.
K_
w
or
event
.
key
==
locals
.
K_
UP
:
volume
+=
0.1
if
volume
>
1
:
volume
=
1
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
key
==
locals
.
K_DOWN
:
if
event
.
key
==
locals
.
K_
s
or
event
.
key
==
locals
.
K_
DOWN
:
volume
-=
0.1
if
volume
<
0
:
volume
=
0
...
...
@@ -42,16 +50,35 @@ while True:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
450
:
num
-=
1
click
=
0
if
num
<
0
:
num
=
len
(
ml
)
-
1
pygame
.
mixer
.
music
.
load
(
'C:
\\
Users
\\
Administrator
\\
Desktop
\\
新建文件夹'
+
'
\\
'
+
ml
[
num
])
pygame
.
mixer
.
music
.
play
()
if
x
>
420
and
x
<
520
and
y
>
350
and
y
<
450
:
num
+=
1
click
=
0
if
num
>
len
(
ml
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
'C:
\\
Users
\\
Administrator
\\
Desktop
\\
新建文件夹'
+
'
\\
'
+
ml
[
num
])
pygame
.
mixer
.
music
.
play
()
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
450
:
click
+=
1
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
#120 220 350 450
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
ml
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
'C:
\\
Users
\\
Administrator
\\
Desktop
\\
新建文件夹'
+
'
\\
'
+
ml
[
num
])
pygame
.
mixer
.
music
.
play
()
# 绘制画面
...
...
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Click to expand it.
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