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Commit
0a7a3fc9
authored
Jul 27, 2024
by
BellCodeEditor
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parent
e9b04e51
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1 changed file
with
9 additions
and
10 deletions
my_music.py
my_music.py
View file @
0a7a3fc9
...
@@ -11,9 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
...
@@ -11,9 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
music_list
=
(
'歌曲1.wav'
)
# 载入音乐
# 载入音乐
pygame
.
mixer
.
music
.
load
v
'歌曲1.wav'
# 载入音乐
pygame
.
mixer
.
music
.
load
(
'歌曲1.wav'
)
# 载入音乐
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
...
@@ -21,12 +21,6 @@ click = 0
...
@@ -21,12 +21,6 @@ click = 0
play_button
=
stop_img
play_button
=
stop_img
num
=
-
1
num
=
-
1
while
True
:
num
+=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
...
@@ -43,8 +37,13 @@ while True:
...
@@ -43,8 +37,13 @@ while True:
volume
-=
0.1
volume
-=
0.1
if
volume
<
0
:
if
volume
<
0
:
volume
=
0
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
pygame
.
mixer
.
music
.
set_volume
(
pause
)
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
filelist
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
filelist
[
num
])
pygame
.
mixer
.
music
.
play
()
# 按下鼠
# 按下鼠
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
...
...
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