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Commit
fa0d20ee
authored
Jun 06, 2021
by
BellCodeEditor
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a9f80e01
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with
38 additions
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9 deletions
my_music.py
my_music.py
View file @
fa0d20ee
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
import
os
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建窗口
# 创建窗口
...
@@ -13,13 +14,20 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
...
@@ -13,13 +14,20 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
# 载入音乐
# 载入音乐
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
# 载入音乐
#
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
click
=
0
play_button
=
stop_img
play_button
=
stop_img
music_list
=
[]
path
=
"C:
\\
Users
\\
EDZ
\\
Desktop
\\
123v符合单位大V参加官方的人感觉很好的合法"
num
=
-
1
for
file
in
os
.
listdir
(
path
):
if
file
[
-
3
:]
==
"wav"
or
file
[
-
3
:]
==
"ogg"
:
music_list
.
append
(
file
)
print
(
music_list
)
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
...
@@ -39,18 +47,39 @@ while True:
...
@@ -39,18 +47,39 @@ while True:
# 按下鼠标
# 按下鼠标
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
# 次数增加
if
event
.
button
==
1
:
click
+=
1
x
,
y
=
event
.
pos
if
click
%
2
==
0
:
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
400
:
click
+=
1
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
400
:
num
-=
1
if
num
<
0
:
num
=
len
(
music_list
)
-
1
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
x
>
420
and
x
<
520
and
y
>
350
and
y
<
400
:
num
+=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
...
...
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