Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson5_diy1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
ee70709e
authored
May 21, 2022
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
auto save
parent
16285e59
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
35 additions
and
3 deletions
my_music.py
my_music.py
View file @
ee70709e
...
@@ -13,8 +13,17 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
...
@@ -13,8 +13,17 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
# 载入音乐
# 载入音乐
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
# 载入音乐
#pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
#使用列表存储音乐filelist
music_list
=
[
'歌曲1.wav'
,
'歌曲2.wav'
,
'歌曲3.wav'
,
'歌曲4.ogg'
]
# music_list=[] #空列表
# pat=#文件路径
# #获取文件里的所有文件
# #对获取到的文件进行遍历
# #判断文件是否为音乐文件
# #添加到列表中append()方法-在列表末尾增添圆顺
num
=-
1
#设置num的初始值,让音乐从第一首开始播放
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
click
=
0
...
@@ -39,7 +48,9 @@ while True:
...
@@ -39,7 +48,9 @@ while True:
# 按下鼠标
# 按下鼠标
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
# 次数增加
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
450
:
# 次数增加
click
+=
1
click
+=
1
if
click
%
2
==
0
:
if
click
%
2
==
0
:
play_button
=
stop_img
play_button
=
stop_img
...
@@ -47,8 +58,29 @@ while True:
...
@@ -47,8 +58,29 @@ while True:
else
:
else
:
play_button
=
play_img
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
pygame
.
mixer
.
music
.
pause
()
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
400
:
#判断鼠标是否点击了上一曲按钮
num
-=
1
#切换到上一曲歌曲的位置索引
if
num
<
0
:
#判断是否超出了第一首
num
=
len
(
music_list
)
-
1
#歌曲切换到最后一首
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
#加载音乐
pygame
.
mixer
.
music
.
play
()
#播放音乐
play_button
=
stop_img
#设置为暂停播放按钮的造型
click
=
0
#鼠标点击的次数归零
if
x
>
420
and
x
<
520
and
y
>
350
and
y
<
400
:
#判断鼠标是否点击了下一曲按钮
num
+=
1
#切换到下一曲歌曲的位置索引
if
num
>
len
(
music_list
)
-
1
:
#-1判断是否超出了最后一首
num
=
0
#歌曲切换到第一首
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
#加载音乐
#播放音乐
pygame
.
mixer
.
music
.
play
()
play_button
=
stop_img
#设置为暂停播放按钮的造型
click
=
0
#鼠标点击的次数归零
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
#播放下一首
if
num
>
len
(
music_list
)
-
1
:
#判断num是否超出列表索引
num
=
0
#让音乐回到第一首的位置进行播放
pygame
.
mixer
.
music
.
load
(
music_list
[
num
])
#加载音乐
#播放音乐
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
# 绘制画面
# 绘制画面
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment