Skip to content
Toggle navigation
P
Projects
G
Groups
S
Snippets
Help
Administrator
/
pygame_lesson5_diy1
This project
Loading...
Sign in
Toggle navigation
Go to a project
Project
Repository
Issues
0
Merge Requests
0
Pipelines
Wiki
Snippets
Members
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Commit
e9200a3c
authored
Apr 03, 2021
by
BellCodeEditor
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
save project
parent
574c0ee6
Show whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
32 additions
and
50 deletions
my_music.py
my_music.py
View file @
e9200a3c
import
pygame
import
pygame
import
os
from
pygame
import
locals
from
pygame
import
locals
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
...
@@ -11,68 +10,51 @@ play_img = pygame.image.load('play.png') # 播放按钮
...
@@ -11,68 +10,51 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img
=
pygame
.
image
.
load
(
'stop.png'
)
# 暂停按钮
stop_img
=
pygame
.
image
.
load
(
'stop.png'
)
# 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 中间logo
ledi
=
[
"歌曲1.wav"
,
"歌曲2.wav"
,
"歌曲3.wav"
,
"歌曲4.wav"
]
# 将文件内的音乐添加到列表
music_list
=
[]
volume
=
0
path
=
"C:
\\
Users
\\
LTT
\\
Documents
\\
pygame_lesson5_diy1
\\
"
click
=
0
file
=
os
.
listdir
(
path
)
button_img
=
stop_img
for
i
in
file
:
num
=-
1
if
i
[
-
4
:]
==
".wav"
or
i
[
-
4
:]
==
".ogg"
:
x
=
0
music_list
.
append
(
i
)
y
=
0
# 载入音乐
#pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
play_button
=
stop_img
num
=
0
while
True
:
while
True
:
for
event
in
pygame
.
event
.
get
():
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
if
event
.
type
==
locals
.
QUIT
:
exit
()
exit
()
# 按键,控制声音大小
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
type
==
locals
.
KEYDOWN
:
if
event
.
key
==
locals
.
K_DOWN
:
if
event
.
key
==
locals
.
K_UP
:
volume
-=
0.1
volume
+=
0.1
if
volume
<
0
:
if
volume
>
1
:
volume
=
0
volume
=
1
pygame
.
mixer
.
music
.
set_volume
(
volume
)
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
key
==
locals
.
K_DOWN
:
if
event
.
key
==
locals
.
K_UP
:
volume
-=
0.1
volume
+=
0.1
if
volume
<
0
:
if
volume
>
1
:
volume
=
0
volume
=
1
pygame
.
mixer
.
music
.
set_volume
(
volume
)
pygame
.
mixer
.
music
.
set_volume
(
volume
)
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
# 按下鼠标
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
x
>
270
and
y
>
350
and
x
<
370
and
y
<
450
:
# 获取点击处的坐标
click
+=
1
if
click
%
2
==
0
:
# 次数增加
button_img
=
stop_img
click
+=
1
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
pygame
.
mixer
.
music
.
unpause
()
else
:
else
:
play_button
=
play_img
button_img
=
play_img
pygame
.
mixer
.
music
.
pause
()
pygame
.
mixer
.
music
.
pause
()
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
num
>
len
(
ledi
)
-
1
:
num
+=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
num
=
0
pygame
.
mixer
.
music
.
load
(
ledi
[
num
])
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
# 绘制画面
# 绘制画面
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
bg_img
,
(
0
,
0
))
# 填充背景
screen
.
blit
(
play_button
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
button_img
,
(
270
,
330
))
# 暂停按钮
screen
.
blit
(
logo_img
,
(
170
,
60
))
# 中间logo图
screen
.
blit
(
logo_img
,
(
170
,
60
))
# 中间logo图
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
last_img
,
(
120
,
350
))
# 上一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
screen
.
blit
(
next_img
,
(
420
,
350
))
# 下一曲
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment