Commit e4ba7967 by BellCodeEditor

save project

parent 19f22638
Showing with 18 additions and 5 deletions
File added
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -12,11 +12,17 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,11 +12,17 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 list = []
path = "C:\\Users\\孟尚\\Desktop\\1"
text = os.listdir(path)
for i in text:
if i[-4:] == ".wav" or i[-4:] == ".ogg" or i[-4:] == ".mp3":
list.append(i)
num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume)
num = -1 # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
...@@ -38,6 +44,9 @@ while True: ...@@ -38,6 +44,9 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x,y = event.pos
if x > 270 and x < 370 and y > 350 and y < 450:
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
play_button = stop_img play_button = stop_img
...@@ -47,6 +56,10 @@ while True: ...@@ -47,6 +56,10 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
File added
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