Commit e4ba7967 by BellCodeEditor

save project

parent 19f22638
Showing with 25 additions and 12 deletions
File added
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -12,11 +12,17 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,11 +12,17 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 list = []
path = "C:\\Users\\孟尚\\Desktop\\1"
text = os.listdir(path)
for i in text:
if i[-4:] == ".wav" or i[-4:] == ".ogg" or i[-4:] == ".mp3":
list.append(i)
num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume)
num = -1 # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
...@@ -38,15 +44,22 @@ while True: ...@@ -38,15 +44,22 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
click += 1 if event.button == 1:
if click % 2 == 0: x,y = event.pos
play_button = stop_img if x > 270 and x < 370 and y > 350 and y < 450:
pygame.mixer.music.unpause() click += 1
else: if click % 2 == 0:
play_button = play_img play_button = stop_img
pygame.mixer.music.pause() pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(list)-1:
num = 0
pygame.mixer.music.load(path + "\\" + list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
File added
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