Commit e2c5b4e8 by BellCodeEditor

save project

parent 1754f9f4
Showing with 40 additions and 30 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -10,50 +10,60 @@ play_img = pygame.image.load('play.png') # 播放按钮 ...@@ -10,50 +10,60 @@ play_img = pygame.image.load('play.png') # 播放按钮
stop_img = pygame.image.load('stop.png') # 暂停按钮 stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 中间logo
stop_img = pygame.image.load('stop.png')
# 载入音乐 play_img = pygame.image.load('play.png')
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0
play_button = stop_img
music_list=[]
volume=0.2
pygame.mixer.music.set_volume(volume)
click=0
zaoxing=stop_img
num=-1
path=r'C:\Users\tjcyt\Desktop\test'
list=os.listdir(path)
for i in list:
if i[-4:]=='.wav' or '.ogg':
music_list.append(i)
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
exit() exit()
# 按键,控制声音大小 if event.type==locals.KEYDOWN:
if event.type == locals.KEYDOWN: if event.key==locals.K_UP:
if event.key == locals.K_UP: volume+=0.1
volume += 0.1 if volume>=1:
if volume > 1: volume=1
volume = 1
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.key == locals.K_DOWN: if event.type==locals.KEYDOWN:
volume -= 0.1 if event.key==locals.K_DOWN:
if volume < 0: volume-=0.1
volume = 0 if volume<=0:
volume=0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标 if event.type==locals.MOUSEBUTTONDOWN:
if event.type == locals.MOUSEBUTTONDOWN: if event.button==1:
# 次数增加 x,y=event.pos
click += 1 if x>270 and x<370 and y>350 and y<450:
if click % 2 == 0: click+=1
play_button = stop_img if click%2==0:
pygame.mixer.music.unpause() pygame.mixer.music.unpause()
else: zaoxing=stop_img
play_button = play_img if click%2==1:
pygame.mixer.music.pause() pygame.mixer.music.pause()
zaoxing=play_img
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy()==False:
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(zaoxing, (270, 330)) # 暂停按钮
screen.blit(logo_img, (170, 60)) # 中间logo图 screen.blit(logo_img, (170, 60)) # 中间logo图
screen.blit(last_img, (120, 350)) # 上一曲 screen.blit(last_img, (120, 350)) # 上一曲
screen.blit(next_img, (420, 350)) # 下一曲 screen.blit(next_img, (420, 350)) # 下一曲
......
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