Commit d1f2d288 by BellCodeEditor

auto save

parent 1754f9f4
Showing with 33 additions and 2 deletions
import os
filename = os.listdir(r'C:\Users\EDZ\Desktop\test')
print(filename)
\ No newline at end of file
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -13,7 +14,14 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +14,14 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 num = -1
# music_list = ['歌曲1.wav', '歌曲2.wav', '歌曲3.wav', '歌曲4.ogg']
music_list = []
# pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
path = r'C:\Users\EDZ\Desktop\test'
for i in os.listdir(path):
if i[-4:] == '.wav' or i[-4:] == '.ogg':
music_list.append(i)
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -39,6 +47,9 @@ while True: ...@@ -39,6 +47,9 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
x, y = event.pos
if x>270 and x<370 and y>330 and y<430:
# 次数增加 # 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
...@@ -47,8 +58,24 @@ while True: ...@@ -47,8 +58,24 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
# 上下曲
if x>120 and x<220 and y>350 and y<400:
num -= 1
if num<0:
num = len(music_list) - 1
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play()
if x>440 and x<540 and y>350 and y<400:
num += 1
if num > len(music_list)-1:
num = 0
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1
if num > len(music_list) - 1:
num = 0
pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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