Commit cd27dcfe by BellCodeEditor

auto save

parent 54b5f52d
Showing with 5 additions and 9 deletions
...@@ -14,13 +14,6 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮 ...@@ -14,13 +14,6 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg'] music_list = ['歌曲1.wav','歌曲2.wav','歌曲3.wav','歌曲4.ogg']
num = -1 num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -48,6 +41,8 @@ while True: ...@@ -48,6 +41,8 @@ while True:
if event.button == 1: if event.button == 1:
x,y = event.pos x,y = event.pos
if x > 270 and x <370 and y > 350 and y < 450: if x > 270 and x <370 and y > 350 and y < 450:
num-=1
if num <0:
# 次数增加 # 次数增加
click += 1 click += 1
if click % 2 == 0: if click % 2 == 0:
...@@ -59,9 +54,10 @@ while True: ...@@ -59,9 +54,10 @@ while True:
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1 num += 1
if num > len(music_list)-1: if num<0:
num = len(music_list)-1:
num = 0 num = 0
pygame.mixer.music.load(music_list[num]) pygame.mixer.music.load(path+'\\'+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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