Commit c0c1c052 by BellCodeEditor

auto save

parent d7489a6e
Showing with 12 additions and 4 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os # 导入os模块
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
...@@ -12,10 +13,16 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,10 +13,16 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 通过文件夹播放音乐
filelist = ['歌曲1.wav', '歌曲2.wav', '歌曲3.wav', '歌曲4.ogg'] music_list = [] # 空列表
num = -1 path = "C:\\Users\\HP\\Desktop\\test" # 文件路径赋值给变量path,单斜线改为双斜线
filelist = os.listdir(path) # 用os.listdir()方法参数为变量path读取文件路径并赋值给变量
for i in filelist: # for循环
# if判断两种格式文件是否与i[-4:]相等,用or组合
if i[-4:] == ".ogg" or i[-4:] == ".wav":
music_list.append(i) # 用append()方法参数为变量i将test文件夹歌曲填进空列表music_list里
num = -1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
...@@ -57,7 +64,8 @@ while True: ...@@ -57,7 +64,8 @@ while True:
num += 1 num += 1
if num > len(filelist)-1: if num > len(filelist)-1:
num = 0 num = 0
pygame.mixer.music.load(filelist[num]) # 通过load()方法参数为path + "\\"+music_list[num]载入音乐
pygame.mixer.music.load(path + "\\"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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