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Commit
ac64c47a
authored
3 years ago
by
BellCodeEditor
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parent
ea30144b
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1 changed file
with
18 additions
and
3 deletions
my_music.py
my_music.py
View file @
ac64c47a
...
@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
...
@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
num
=-
1
num
=-
1
# 载入音乐
# 载入音乐
gq
=
[]
# 载入音乐
gq
=
[
"歌曲1.wav"
,
"歌曲2.wav"
,
"歌曲3.wav"
,
"歌曲4.ogg"
]
# 载入音乐
path
=
"C:
\\
Users
\\
9
\
Desktop
\\
test"
path
=
"C:
\\
Users
\\
9
\
Desktop
\\
test"
filelist
=
os
.
listdir
(
path
)
filelist
=
os
.
listdir
(
path
)
for
i
in
filelist
:
for
i
in
filelist
:
...
@@ -56,10 +56,25 @@ while True:
...
@@ -56,10 +56,25 @@ while True:
else
:
else
:
play_button
=
play_img
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
pygame
.
mixer
.
music
.
pause
()
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
450
:
num
-=
1
if
num
<
0
:
num
=
len
(
gq
)
-
1
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
gq
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
x
>
470
and
x
<
520
and
y
>
350
and
y
<
450
:
num
-=
1
if
num
>
len
(
gq
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
gq
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
num
+=
1
if
num
>
len
(
gq
)
-
1
:
if
num
>
len
(
gq
):
num
=
0
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
gq
[
num
])
pygame
.
mixer
.
music
.
load
(
path
+
'
\\
'
+
gq
[
num
])
...
...
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