Commit 999d332f by BellCodeEditor

save project

parent 75e7f21f
Showing with 10 additions and 0 deletions
...@@ -11,6 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,6 +11,9 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
num=-1
music_list=["歌曲1.wav","歌曲2.wav","歌曲3.wav","歌曲4.ogg"]
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
...@@ -52,9 +55,16 @@ while True: ...@@ -52,9 +55,16 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num = -1
if num >len(music_list)-1:
num=0
pygame.mixer.music.load(music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
......
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