Commit 924642cc by BellCodeEditor

save project

parent 29af4cce
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
# 载入图片、资源 # 载入图片、资源
bg_img = pygame.image.load('background.png') # 背景图 bg_img = pygame.image.load('background.png') # 背景图
...@@ -13,13 +13,18 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,13 +13,18 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲1.wav') # 载入音乐 music_list=[]
path="C:\\Users\\makcoo\\Documents\\pygame_lesson5_diy1\\test"
volume = 0.2
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".mp3":
music_list.append(i)
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -36,11 +41,10 @@ while True: ...@@ -36,11 +41,10 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
# 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1: if event.button == 1:
x,y = event.pos x,y = event.pos
if x > 270 and x <370 and y > 350 and y < 450: if x > 270 and x <370 and y > 350 and y < 450:
# 次数增加 # 次数增加
click += 1 click += 1
...@@ -50,8 +54,28 @@ while True: ...@@ -50,8 +54,28 @@ while True:
else: else:
play_button = play_img play_button = play_img
pygame.mixer.music.pause() pygame.mixer.music.pause()
if x > 120 and x < 220 and y > 350 and y <400:
num -= 1
if num < 0:
num=len(music_list) - 1
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if x > 420 and x < 520 and y < 400 and y > 350:
num += 1
if num < len(filelist) - 1:
num = 0
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play()
play_button = stop_img
click = 0
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num += 1
if num < len(filelist) - 1:
num = 0
print(num)
pygame.mixer.music.load(path + "\\" + music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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