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Commit
8bb7a023
authored
3 years ago
by
BellCodeEditor
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parent
1754f9f4
c0l1373p256a14105/18159385002
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1 changed file
with
39 additions
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12 deletions
my_music.py
my_music.py
View file @
8bb7a023
import
pygame
from
pygame
import
locals
import
os
pygame
.
init
()
# 初始化
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
...
...
@@ -11,15 +11,19 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img
=
pygame
.
image
.
load
(
'last.png'
)
# 上一曲按钮
next_img
=
pygame
.
image
.
load
(
'next.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
file
=
os
.
listdir
(
'D:
\\
桌面
\\
test'
)
music
=
[]
for
i
in
file
:
if
i
[
-
4
:]
==
'.wav'
or
i
[
-
4
:]
==
'.ogg'
:
file1
=
music
.
append
(
i
)
# 载入音乐
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
# 载入音乐
# 载入音乐
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
click
=
0
play_button
=
stop_img
num
=-
1
while
True
:
for
event
in
pygame
.
event
.
get
():
if
event
.
type
==
locals
.
QUIT
:
...
...
@@ -40,15 +44,38 @@ while True:
# 按下鼠标
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
# 次数增加
click
+=
1
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
event
.
button
==
1
:
x
,
y
=
event
.
pos
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
450
:
click
+=
1
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
if
x
>
120
and
x
<
220
and
y
>
350
and
y
<
400
:
num
-=
1
if
num
<
0
:
num
=
len
(
music
)
-
1
pygame
.
mixer
.
music
.
load
(
'D:
\\
桌面
\\
test'
+
'
\\
'
+
music
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
x
>
420
and
x
<
520
and
y
>
350
and
y
<
400
:
num
+=
1
if
num
>
len
(
music
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
'D:
\\
桌面
\\
test'
+
'
\\
'
+
music
[
num
])
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
music
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
'D:
\\
桌面
\\
test'
+
'
\\
'
+
music
[
num
])
pygame
.
mixer
.
music
.
play
()
# 绘制画面
...
...
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