Commit 7c6ccde8 by BellCodeEditor

auto save

parent 19f22638
Showing with 45 additions and 11 deletions
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -13,7 +13,14 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +13,14 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
music_list=[]
path="E:\\test"
filelist=os.listdir(path)
for i in filelist:
if i[-4:] == '.wav' or i[-4:] == '.ogg' or i[-4:] == '.mp3':
music_list.append(i)
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -36,17 +43,44 @@ while True: ...@@ -36,17 +43,44 @@ while True:
if volume < 0: if volume < 0:
volume = 0 volume = 0
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
#鼠标点击事件
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
click += 1 #鼠标左键点击事件
if click % 2 == 0: if event.button == 1:
play_button = stop_img x,y=event.pos
pygame.mixer.music.unpause() #点击播放\暂停
else: if x>270 and x<370 and y>350 and y<450:
play_button = play_img click += 1
pygame.mixer.music.pause() if click % 2 == 0:
play_button = stop_img
pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
#点击上一曲
if x>120 and y>350 and x<220 and y<400:
num-=1
if num < 0:
num=len(music_list)-1
pygame.mixer.music.load(path+"\\"+music_list[num]) # 载入音乐
pygame.mixer.music.play()
click=0
play_button=stop_img
#点击下一曲
if x>420 and y>350 and x<520 and y<400:
num-=1
if num >len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num]) # 载入音乐
pygame.mixer.music.play()
click+=1
play_button=play_img
#播放音乐
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1
if num > len(music_list)-1:
num=0
pygame.mixer.music.load(path+"\\"+music_list[num]) # 载入音乐
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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