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Commit
7c6ccde8
authored
Jan 02, 2021
by
BellCodeEditor
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parent
19f22638
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45 additions
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11 deletions
my_music.py
my_music.py
View file @
7c6ccde8
import
pygame
import
pygame
from
pygame
import
locals
from
pygame
import
locals
import
os
pygame
.
init
()
# 初始化
pygame
.
init
()
# 初始化
# 创建窗口
# 创建窗口
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
screen
=
pygame
.
display
.
set_mode
((
640
,
480
))
...
@@ -13,7 +13,14 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
...
@@ -13,7 +13,14 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
logo_img
=
pygame
.
image
.
load
(
'logo.png'
)
# 下一曲按钮
# 载入音乐
# 载入音乐
pygame
.
mixer
.
music
.
load
(
'歌曲4.ogg'
)
# 载入音乐
music_list
=
[]
path
=
"E:
\\
test"
filelist
=
os
.
listdir
(
path
)
for
i
in
filelist
:
if
i
[
-
4
:]
==
'.wav'
or
i
[
-
4
:]
==
'.ogg'
or
i
[
-
4
:]
==
'.mp3'
:
music_list
.
append
(
i
)
num
=-
1
volume
=
0.2
volume
=
0.2
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
pygame
.
mixer
.
music
.
set_volume
(
volume
)
# 初始播放音量
...
@@ -36,17 +43,44 @@ while True:
...
@@ -36,17 +43,44 @@ while True:
if
volume
<
0
:
if
volume
<
0
:
volume
=
0
volume
=
0
pygame
.
mixer
.
music
.
set_volume
(
volume
)
pygame
.
mixer
.
music
.
set_volume
(
volume
)
#鼠标点击事件
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
if
event
.
type
==
locals
.
MOUSEBUTTONDOWN
:
click
+=
1
#鼠标左键点击事件
if
click
%
2
==
0
:
if
event
.
button
==
1
:
play_button
=
stop_img
x
,
y
=
event
.
pos
pygame
.
mixer
.
music
.
unpause
()
#点击播放\暂停
else
:
if
x
>
270
and
x
<
370
and
y
>
350
and
y
<
450
:
play_button
=
play_img
click
+=
1
pygame
.
mixer
.
music
.
pause
()
if
click
%
2
==
0
:
play_button
=
stop_img
pygame
.
mixer
.
music
.
unpause
()
else
:
play_button
=
play_img
pygame
.
mixer
.
music
.
pause
()
#点击上一曲
if
x
>
120
and
y
>
350
and
x
<
220
and
y
<
400
:
num
-=
1
if
num
<
0
:
num
=
len
(
music_list
)
-
1
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
# 载入音乐
pygame
.
mixer
.
music
.
play
()
click
=
0
play_button
=
stop_img
#点击下一曲
if
x
>
420
and
y
>
350
and
x
<
520
and
y
<
400
:
num
-=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
# 载入音乐
pygame
.
mixer
.
music
.
play
()
click
+=
1
play_button
=
play_img
#播放音乐
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
if
pygame
.
mixer
.
music
.
get_busy
()
==
False
:
num
+=
1
if
num
>
len
(
music_list
)
-
1
:
num
=
0
pygame
.
mixer
.
music
.
load
(
path
+
"
\\
"
+
music_list
[
num
])
# 载入音乐
pygame
.
mixer
.
music
.
play
()
pygame
.
mixer
.
music
.
play
()
# 绘制画面
# 绘制画面
...
...
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