Commit 7c00fcb6 by BellCodeEditor

auto save

parent 19f22638
Showing with 42 additions and 8 deletions
import pygame import pygame
import os
from pygame import locals from pygame import locals
pygame.init() # 初始化 pygame.init() # 初始化
...@@ -12,8 +13,18 @@ last_img = pygame.image.load('last.png') # 上一曲按钮 ...@@ -12,8 +13,18 @@ last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
#音乐
music_list=[]
path="/Users/zhangshuai/Downloads/level3-lesson5-diy5"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]==".ogg" or i[-4:]==".wav":
music_list.append(i)
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 #pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
#filelist=['歌曲4.ogg','歌曲1.wav','歌曲2.wav','歌曲3.wav']
num=-1
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -38,15 +49,38 @@ while True: ...@@ -38,15 +49,38 @@ while True:
pygame.mixer.music.set_volume(volume) pygame.mixer.music.set_volume(volume)
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
click += 1 if event.button==1: #左键
if click % 2 == 0: x,y=event.pos
play_button = stop_img if x>270 and x<370 and y>350 and y<450:
pygame.mixer.music.unpause() click += 1
else: if click % 2 == 0:
play_button = play_img play_button = stop_img
pygame.mixer.music.pause() pygame.mixer.music.unpause()
else:
play_button = play_img
pygame.mixer.music.pause()
if x>120 and x<220 and y>350 and y<400:#上一曲
num-=1
if num<0:
num=len(music_list)-1
pygame.mixer.music.load(path+"/"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if x>420 and x<520 and y>350 and y<400:#下一曲
num+=1
if num>len(music_list)-1:
num=0
pygame.mixer.music.load(path+"/"+music_list[num])
pygame.mixer.music.play()
play_button=stop_img
click=0
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num+=1
if num>len(filelist)-1:
num=0
pygame.mixer.music.load(path+"/"+music_list[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
......
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