Commit 725752ca by BellCodeEditor

save project

parent 1754f9f4
Showing with 13 additions and 11 deletions
...@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮 ...@@ -13,7 +13,7 @@ next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 pygame.mixer.music.load('歌曲1.wav') # 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -39,17 +39,19 @@ while True: ...@@ -39,17 +39,19 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
# 次数增加 if event.button == 1:
click += 1 x,y=event.pos
if click % 2 == 0: if 370>x>270 and 450>y>350:
play_button = stop_img click += 1
pygame.mixer.music.unpause() if click % 2 == 0:
else: play_button = stop_img
play_button = play_img pygame.mixer.music.unpause()
pygame.mixer.music.pause() else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
......
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