Commit 66524ebd by BellCodeEditor

save project

parent e961debd
Showing with 12 additions and 4 deletions
File added
File added
import pygame import pygame
from pygame import locals from pygame import locals
import os
pygame.init() # 初始化 pygame.init() # 初始化
# 创建窗口 # 创建窗口
screen = pygame.display.set_mode((640, 480)) screen = pygame.display.set_mode((640, 480))
...@@ -11,9 +11,14 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮 ...@@ -11,9 +11,14 @@ stop_img = pygame.image.load('stop.png') # 暂停按钮
last_img = pygame.image.load('last.png') # 上一曲按钮 last_img = pygame.image.load('last.png') # 上一曲按钮
next_img = pygame.image.load('next.png') # 下一曲按钮 next_img = pygame.image.load('next.png') # 下一曲按钮
logo_img = pygame.image.load('logo.png') # 下一曲按钮 logo_img = pygame.image.load('logo.png') # 下一曲按钮
music_list=[]
path="C:\\Users\\GCJY2\\Desktop\\mp3"
filelist=os.listdir(path)
for i in filelist:
if i[-4:]=="歌曲1.wav" or i[-4:]=="1.mp.mp3":
music_list.append(i)
# 载入音乐 num=-1
pygame.mixer.music.load('歌曲1.wav') # 载入音乐
volume = 0.2 volume = 0.2
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
...@@ -52,8 +57,11 @@ while True: ...@@ -52,8 +57,11 @@ while True:
pygame.mixer.music.pause() pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
num +=1
if num>len(filelist)-1:
num =0
pygame.mixer.music.load(path+"\\"+filelist[num])
pygame.mixer.music.play() pygame.mixer.music.play()
# 绘制画面 # 绘制画面
screen.blit(bg_img, (0, 0)) # 填充背景 screen.blit(bg_img, (0, 0)) # 填充背景
screen.blit(play_button, (270, 330)) # 暂停按钮 screen.blit(play_button, (270, 330)) # 暂停按钮
......
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