Commit 59257190 by BellCodeEditor

save project

parent 1754f9f4
Showing with 12 additions and 9 deletions
...@@ -15,11 +15,10 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮 ...@@ -15,11 +15,10 @@ logo_img = pygame.image.load('logo.png') # 下一曲按钮
# 载入音乐 # 载入音乐
pygame.mixer.music.load('歌曲4.ogg') # 载入音乐 pygame.mixer.music.load('歌曲4.ogg') # 载入音乐
volume = 0.2 volume = 0.5
pygame.mixer.music.set_volume(volume) # 初始播放音量 pygame.mixer.music.set_volume(volume) # 初始播放音量
click = 0 click = 0
play_button = stop_img play_button = stop_img
while True: while True:
for event in pygame.event.get(): for event in pygame.event.get():
if event.type == locals.QUIT: if event.type == locals.QUIT:
...@@ -39,14 +38,18 @@ while True: ...@@ -39,14 +38,18 @@ while True:
# 按下鼠标 # 按下鼠标
if event.type == locals.MOUSEBUTTONDOWN: if event.type == locals.MOUSEBUTTONDOWN:
if event.button == 1:
# 次数增加 # 次数增加
click += 1 x,y = event.pos
if click % 2 == 0: if x > 270 and x < 370 and y > 350 and y < 450:
play_button = stop_img click += 1
pygame.mixer.music.unpause() if click % 2 == 0:
else: play_button = stop_img
play_button = play_img pygame.mixer.music.unpause()
pygame.mixer.music.pause() else:
play_button = play_img
pygame.mixer.music.pause()
if pygame.mixer.music.get_busy() == False: if pygame.mixer.music.get_busy() == False:
pygame.mixer.music.play() pygame.mixer.music.play()
......
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